Suhail Chada
Generalist Game Artist (Anim, Rigging, 2D/3D Art)
Auckland, New Zealand
Summary
Hello, I'm a Game Artist with 9 years of experience in the game industry.
I specialize in creating and implementing animation assets for games alongside having a generalist skillset, having worked in Rigging, 3D Modelling/Texturing, UI Design, Concept Art and Game Design in past roles.
Skills
3D Animation2D AnimationRiggingCharacter AnimationVFX3D ModelingTexturingDigital Sculpting
Software proficiency

Maya

Photoshop

Substance 3D Designer

Unreal Engine

ZBrush

Premiere

DaVinci Resolve

Krita
Productions
Video Game
World Boss
Year
2022
Role
Animator
Company
Playside Studios
Experience
3D Generalist at Space Rock Games
Auickland, NZ
Gameplay Animator at Space Rock Games
Auckland, NZ
May 2025 - September 2025
Gameplay Animator and Rigger at RiffRaff Games
Wellingon, NZ
April 2022 - February 2025
I was the animator and rigger on the game Sleight of Hand and previous unannounced projects.
Gameplay Animator at Playside Studios
Melbourne, Australia
March 2021 - November 2021
During my time at Playside Studios I contributed to the projects Age of Darkness and World Boss as a Gameplay Animator.
Gameplay Animator and Rigger - Freelance at Candescent Games Inc
Burbank, California
I was a Gameplay Animator and Rigger on the game Lacuna Passage.
Character Artist - Freelance at Studio Mayday
Wellington
August 2019 - October 2019
Created character art assets for an unannounced project.
Game Designer at A44 Games
Wellington, New Zealand
During my time at A44 I contributed to the projects ASHEN and Flintlock: Siege of Dawn in various disciplines including Game Design, Concept Art, UI Art and Marketing Art.