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Suhail Chada
Suhail Chada
Generalist Game Artist (Anim, Rigging, 2D/3D Art)
Auckland, New Zealand

Summary

Hello, I'm a Game Artist with 9 years of experience in the game industry.
I specialize in creating and implementing animation assets for games alongside having a generalist skillset, having worked in Rigging, 3D Modelling/Texturing, UI Design, Concept Art and Game Design in past roles.

Skills

3D Animation2D AnimationRiggingCharacter AnimationVFX3D ModelingTexturingDigital Sculpting

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Premiere
Premiere
DaVinci Resolve
DaVinci Resolve
Krita
Krita

Reel

Productions

    • Video Game
      Flintlock: The Siege of Dawn
    • Year
      2024
    • Role
      Game Designer
    • Company
      A44 Games
    • Video Game
      World Boss
    • Year
      2022
    • Role
      Animator
    • Company
      Playside Studios
    • Video Game
      Age Of Darkness: Final Stand
    • Year
      2021
    • Role
      Animator
    • Company
      Playside Studios
    • Video Game
      ASHEN
    • Year
      2018
    • Role
      Game Designer - UI Artist - Concept Artist
    • Company
      A44 Games
    • Video Game
      ASHEN - Nightstorm Isle DLC
    • Year
      2019
    • Role
      Game Designer - UI Artist - Concept Artist
    • Company
      A44 Games

Experience

  • 3D Generalist at Space Rock Games
    Auickland, NZ
    March 2026 - July 2026

  • Gameplay Animator at Space Rock Games
    Auckland, NZ
    May 2025 - September 2025

  • Gameplay Animator and Rigger at RiffRaff Games
    Wellingon, NZ
    April 2022 - February 2025

    I was the animator and rigger on the game Sleight of Hand and previous unannounced projects.

  • Gameplay Animator at Playside Studios
    Melbourne, Australia
    March 2021 - November 2021

    During my time at Playside Studios I contributed to the projects Age of Darkness and World Boss as a Gameplay Animator.

  • Gameplay Animator and Rigger - Freelance at Candescent Games Inc
    Burbank, California
    May 2020 - August 2020

    I was a Gameplay Animator and Rigger on the game Lacuna Passage.

  • Character Artist - Freelance at Studio Mayday
    Wellington
    August 2019 - October 2019

    Created character art assets for an unannounced project.

  • Game Designer at A44 Games
    Wellington, New Zealand
    June 2017 - May 2019

    During my time at A44 I contributed to the projects ASHEN and Flintlock: Siege of Dawn in various disciplines including Game Design, Concept Art, UI Art and Marketing Art.